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Best image format to use?

PostPosted: Tue Feb 19, 2008 12:53 pm
by wcaclimbing
It seems like with every kind of save file I have tried, I lose quality when I save my pictures.

I like to use .bmp, but Photobucket likes to convert my .bmp to .jpg.... .jpg makes my pictures lose quite a bit of quality, and I was wondering if there is a better format to save my pictures in, so I can keep all of my image quality.
.gif? .png? I don't know...

edit: i need this for my map thread.
see my sig? i made it .bmp, photobucket converted it to .jpg, and it looks awful. The quality was so much better as .bmp....

PostPosted: Tue Feb 19, 2008 12:56 pm
by fireedud
.gif is good for fair quality animations. I heard .png is good.

PostPosted: Tue Feb 19, 2008 1:47 pm
by Unit_2
no, .png is the best because it uses layers but doesn't smear

PostPosted: Tue Feb 19, 2008 1:52 pm
by gimil
fireedud wrote:.gif is good for fair quality animations. I heard .png is good.


gif is horrible for almost anything, it only supports about 265 colors. PNG it probably hte best to hold quality, if you save it as a JPEG you can sethte quality as high or as low as you like.

Personally I use PNG but lack converted feudal war to a jepg to reduce hte image size to about 100kb. This may be a factor for you to take into condideration since your using graphics similar to feudal which may end up at high quality.

Re: Best image format to use?

PostPosted: Tue Feb 19, 2008 4:15 pm
by pepperonibread
wcaclimbing wrote:I like to use .bmp, but Photobucket likes to convert my .bmp to .jpg.... .jpg makes my pictures lose quite a bit of quality


jpegs give you low quality? If you're working with Photoshop, you can save them to "12" quality, which doesn't give you any fuzzy compression. Also, on photobucket, if the original image was saved as a high-quality jpeg, you shouldn't lose any quality when uploading it (look at the images of my map here: http://www.conquerclub.com/forum/viewto ... &start=373). I think you only get compression on photobucket when uploading a .bmp.
One last thing. A few people have said that pngs work good, which is definitely true. The problem is, pngs often have a larger file sizes. I tried this out for myself on my map, and I got a 515 KB file with jpeg ("12" quality), but when I converted it to a png, the size jumped to 919 KB. So if you can get the same quality with both formats, I'd stick with jpegs. Lack will most likely convert your map to a jpeg anyway :)

PostPosted: Tue Feb 19, 2008 4:19 pm
by Coleman
If your best program is paint you are going to want to use png.

If you understand the compression settings in a higher end graphic program you could probably use jpeg still. Like pep said.

PostPosted: Tue Feb 19, 2008 4:19 pm
by DiM
jpg at the highest setting. lack will then lower the quality to reduce the size.

PostPosted: Tue Feb 19, 2008 4:59 pm
by yeti_c
Technically - JPG is a "lossy" format...

PNG is a "lossless" format...

Therefore PNG is better...

C.

PostPosted: Tue Feb 19, 2008 5:03 pm
by wcaclimbing
I went with jpg on highest quality, like DiM said, and it worked great.

My sig is still bad quality, but the full quality version is up in the map thread. (if you want to see it, click my sig).

Thanks everyone.

PostPosted: Tue Feb 19, 2008 5:11 pm
by gimil
wcaclimbing wrote:I went with jpg on highest quality, like DiM said, and it worked great.

My sig is still bad quality, but the full quality version is up in the map thread. (if you want to see it, click my sig).

Thanks everyone.


Remeber take the image size into consoderation, lack will reduce the image size to a suitable size as to not eat up to much bandwidth.

PostPosted: Tue Feb 19, 2008 5:18 pm
by Lone.prophet
vector imaging is the best but since we aint useing that

png is the best to use

PostPosted: Wed Feb 20, 2008 4:14 am
by yeti_c
Lone.prophet wrote:vector imaging is the best but since we aint useing that

png is the best to use


World 2.1 is in Vectors...

C.

PostPosted: Wed Feb 20, 2008 5:33 am
by WidowMakers
yeti_c wrote:
Lone.prophet wrote:vector imaging is the best but since we aint useing that

png is the best to use


World 2.1 is in Vectors...

C.
it was made in illustrator with vectors but saved to a jpeg.

PostPosted: Fri Mar 07, 2008 12:33 am
by casper
png ftw!

PostPosted: Fri Mar 07, 2008 8:00 am
by gimil
casper wrote:png ftw!


Lets not bump old threads ok?

PostPosted: Fri Mar 07, 2008 8:16 am
by bryguy
Unit_2 wrote:no, .png is the best because it uses layers but doesn't smear


i agree with ya there, .png is the best! its the only thing i save it as for when im done with an update, and it doesnt look crappy

PostPosted: Fri Mar 07, 2008 11:11 am
by Lone.prophet
it depends if you want a pixelbased format than its png but, vector images are in principle way better.

PostPosted: Fri Mar 07, 2008 3:36 pm
by casper
gimil wrote:
casper wrote:png ftw!


Lets not bump old threads ok?


2 weeks is old? if the thread was 2 months old then i could see it as bumping old threads. i do not read the forums much so i will reply to whatever i want.