Progressive Fog Lift
Posted: Fri Aug 14, 2015 5:51 am
Hi, I think a game that might be beta tested is:
When the game begins there is total initial fog. Then each round thereafter, 1 territory from each player the fog lifts, revealing as the game progresses where the enemies troop are.
Another concept, which I didn't look quite yet on the maps, would be a game like Battleship. (Don't see the players ships til they get hit) Only in this game, once a round you can move one ship one place on the board (or turn) to maybe keep it out of harms way. If you accidentally move into a enemies ship (rammed) the opponents ship you rammed would then have one extra damage.
A longer version might have submarines on a tier below the ship, able to move faster (as they are stealthier) and launch missile directly above. (The ships above can either fire on another ship, or release depth charges per round).
When the game begins there is total initial fog. Then each round thereafter, 1 territory from each player the fog lifts, revealing as the game progresses where the enemies troop are.
Another concept, which I didn't look quite yet on the maps, would be a game like Battleship. (Don't see the players ships til they get hit) Only in this game, once a round you can move one ship one place on the board (or turn) to maybe keep it out of harms way. If you accidentally move into a enemies ship (rammed) the opponents ship you rammed would then have one extra damage.
A longer version might have submarines on a tier below the ship, able to move faster (as they are stealthier) and launch missile directly above. (The ships above can either fire on another ship, or release depth charges per round).