The turning of the year always seems to bring change with it, and the beginning of 2011 is no different.
Moving On
It is with a heavy heart that the first change brings sad news. Evil DIMwit has decided to take some time out of his Blue Suede Shoes, and will be resigning from his CA role in order to focus on other things and real-life projects. Evil, ED, DIM or Wit (as he is variously known) has done an excellent job on the gameplay workshop, and his experience and expertise will be missed.
So long, Evil DIMwit, and thanks for all the fish. We wish you all the best with life outside the foundry (although your crayons will always be welcome here when real-life is less demanding).
Moving Up
Back in April 20009, thenobodies80 joined the Foundry Assistant ranks, and since then has covered himself in blue food-colouring and been bouncing off the foundry walls like a cartographer possessed! Over the past year, he has grown to become Robin to my Batman. In recognition of this, it is my very great pleasure to announce that thenobodies80 shall hereby be known as "Deputy Foreman". Welcome on board (again)
Moving Around
In practical terms, these changes mean that the "staffing" structure of Cartography Assistants will change somewhat:
- Melting Pot/Drafting Room: MrBenn, thenobodies80
Gameplay: iancanton, TaCktiX, MarshalNey
Graphics: RedBaron0, Industrial Helix
Forge / Beta: MrBenn, thenobodies80, ( Forza AZ )
Bigger and Better
For as long as I can remember, the Foundry community has been pushing for bigger maps. It gives me great satisfaction to announce that the bigger and better future is now upon us! The Foundry Foreman has now been vested with power from the highest authority (lackattack) to allow maps that exceed the current standard guidelines.... I hereby present you with Supersize Maps!
Maps of SuperSize must be worthy of needing the additional space (ie they shouldn't be unnecessarily big); mapmakers will be required to suggest their intended image sizes during the design brief stage, with permission to exceed the standard guidelines in exceptional cases to be granted by the Foundry Foreman. (In exceptionally-exceptional circumstances, there is the further potential for flexibility)
- Standard maximum sizes: 630x600 pixels for a small map and 840x800 pixels for a large map.
- SuperSize limits: 1000x800 pixels for a small map, and 1400x1200 pixels for a large map
Upwards and Onwards
We're always looking to the future, so keep watching this space for news about a couple of other tweaks to foundry-related things that are in the pipeline.
--MrBenn
PS There's still time left to take part in the Golfe Contest.