Moderator: Cartographers
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
iancanton wrote:sully
have u run this one past andy already? i ask because this is a map of the world, with geographical continent bonuses and 42 areas where u can place armies. when classic shapes and classic art were introduced, great care was taken for the new maps not to be direct representations of a world map. if nothing has changed since that time, then world cities seems to fall foul of this principle.
ian.
ManBungalow wrote:This looks like the kind of classical map.
sully800 wrote:Here is my first draft of the World Cities map. My goal for this map is to create a map of the world that is of standard size (instead of the very large World 2.1). I know that we cannot create a map of the world countries that is too similar to the old classic map, so I have decided to highlight some of the most important cities from different countries around the world.
Because I am using cities instead of countries, all connections will be shown directly (instead of showing zone borders). Each region will be made of zones connected by lines, similar to Midkermia. Please ignore the current aesthetics of the shadows and lines, I understand it does not look very good. I intend to curve the lines to make all connections more aesthetically pleasing once the zones are finalized. Army shadows probably will not be used in the final version, but are shown here for simplicity.
Comments on the region images, colors, title, and bonus labels are welcome.
42 countries, 6 continents
No unique gameplay items, this map will be exceptionally "standard".
Very traditional gameplay in terms of the continent size, and number of connections between territories
sailorseal wrote:Also add Stalingrad
sailorseal wrote:Also add Stalingrad and Alaska's Capital.
sailorseal wrote:come on, now i am all sticky
Tisha wrote:you should make the width 630.. it looks like you could use the space
Joodoo wrote:1.Include two more cities:Lagos and Buenos Aires
2.Would it possible for Cairo and Dubai to become adjacent?
2.Is there a way to make it more clear that Athens belongs to Europe only (unless you want it to a transcontinental territory)?
DJ Teflon wrote:I'd suggest swapping Rio for Sao Paulo. According to my unreliable memory, Sao Paolo is the biggest city in Brazil.
sailorseal wrote:Cains! That's it upper right corner of Australia, nice city. Now I remember!
Also add Stalingrad and Alaska's Capital.
The graphics seem pretty good so far so I wold focus on balancing the left and right side of the board from a GP perspective
Athens, Dubai and Cairo should all connect.
I would also change Singapore to connect with Nairobi instead of Cape Town
Great Idea and Great Map!
edbeard wrote:I think you said earlier that circles and connections are just to help talk about gameplay because that's really my only other gripe.
TheSaxlad wrote:The Dice suck a lot of the time.
And if they dont suck then they blow.
SultanOfSurreal wrote:Love it so far. Two more suggestions on replacements...
1. Replace Novowhatever, a fairly obscure city, with Lhasa, the capital of Tibet and one of the biggest political hotspots in the world today. It'll also make Asia look a little fuller.
SultanOfSurreal wrote:2. Replace Stockholm with Geneva. Stockholm is a banking capital, but that's already well represented by New York, London, and Tokyo. Geneva is sort of the "law capital" of the world.
SultanOfSurreal wrote:An aesthetic suggestion: Write out the full names of Los Angeles and New York. There's enough room and it makes the map seem, I dunno... more refined.
SultanOfSurreal wrote:Gameplay suggestion... make Istanbul an asian city. As it stands now, Europe has more cities than Asia, which doesn't seem right somehow, even if Europe is a bigger influence in the world as a whole. But Istanbul can be either an Asian city or a European city, so why not call it Asian? Or you could go for some unique gameplay and make it count as both...
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