The Bison King wrote:It's not like I'm trying to do something crazy experimental. I'm not making avant garde cubist maps. I just want be able to come up with an end product that I'm happy with, and not be forced into creating something that pleases a mod at the expense of my vision. Besides creativity is NOT over rated ESPECIALLY from a design perspective.
I used hyperbole in my example. When someone does this, you should ignore the hyperbole and answer to the actual point, not the other way around like you did here.
And wanting to come up with an end product you're happy with is fine, if that end product you're happy with happens to coincide with what is considered a map that fulfills CC standards.
How is creativity NOT overrated ESPECIALLY from a design perspective? I said the opposite, but I also gave my reasoning for why I think so. If you want to give a counterargument, you should also give your reasoning as to why you disagree with my opinion.
The Bison King wrote:Man give your self more credit. We work really hard on these maps. Coming up with the idea, and doing ALL the work is a world of difference between posting "I think you should move that border to the left" With out the people actually making the maps this site wouldn't be anything.
Besides I like my Salmon analogy more. The salmon being the map maker trying to reach his native spawning grounds in the final forge, so that he can give birth to his map there. The mods and posters should be the river that gently guides them to their goal.
We work hard on the maps because we love mapmaking. If this doesn't apply to you, if you have some ulterior motive to doing it, then you should really reconsider if it's worth the effort.
And this site would be something without people making the maps. Maybe it wouldn't be the same, and it wouldn't be a site I'd visit, but it probably still wouldn't just stop existing alltogether. I know some people who'd just be happy to see noobs like you and me disallowed from mapmaking, so then they could offer their amazing professional design skills to the site, for a fee...
As for your salmon analogy... you do realize that salmons swim upstream, even at rapids? That's some "gentle guiding" for you
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
The Bison King wrote:This is the one which actually get's me ticked because theme is exactly as subjective as style. It's just an opinion no matter how you look at it. You can't prove that a style doesn't fit a theme. Some people will think it fits, while others wont. Doesn't mean one group is more right or wrong as the other.
Ok, now you're just being a tit. When people come and say that the style of your map doesn't really fit the subject of your map, you can fling the subjective-card and shout "you can't prove it!" all you want. But it still doesn't hide the fact that some styles just are not suitable for some maps, which is pretty universal. For example, you could make a futuristic cyberpunk-style map... of medieval England. You could say "in my opinion, it fits!" all you wanted... but the foundry would be stupid to allow a map like this to proceed.