Moderator: Cartographers
Butters1919 wrote:Any reason why the stall in the final forge on so many maps? Not that it's a huge deal, but it does seem a bit odd.
Dukasaur wrote:It is rapidly becoming a tragedy.
sempaispellcheck wrote:On the bright side, waiting to quench maps gives people more time to get unique defeats on them for their beta medal.
Just saying.
sempai
owenshooter wrote:sempaispellcheck wrote:On the bright side, waiting to quench maps gives people more time to get unique defeats on them for their beta medal.
Just saying.
sempai
maybe those long delays should also be used to weed out the duds like Africa II (horrible map), Temple of Gin (had to be made when someone was drunk, hence GIN), Promontory Summit (a horrible Price is Right rip off) and Slovakia (does anyone understand the borders, colour schemes, etc?)... such a glut of bad maps that i believe is contributing to the decline of CC... perhaps the prior arrogance of the old Foundry (heard this is a new day for this area... again...) that ran off regular members in droves, that tried to participate in map making, is finally coming home to roost... i think you guys should be consolidating the immense number of maps we have into groups... CLASSIC, ADVANCED, SPEED, 1v1's, TRENCH, SHIT FESTS.... forgive me for my bluntness, i am old and cranky and just woke up from a nap...-Jésus noir
saxitoxin wrote:Serbia is a RUDE DUDE
may not be a PRUDE, but he's gotta 'TUDE
might not be LEWD, but he's gonna get BOOED
RUDE
owenshooter wrote:sempaispellcheck wrote:On the bright side, waiting to quench maps gives people more time to get unique defeats on them for their beta medal.
Just saying.
sempai
maybe those long delays should also be used to weed out the duds like Africa II (horrible map), Temple of Gin (had to be made when someone was drunk, hence GIN), Promontory Summit (a horrible Price is Right rip off) and Slovakia (does anyone understand the borders, colour schemes, etc?)... such a glut of bad maps that i believe is contributing to the decline of CC... perhaps the prior arrogance of the old Foundry (heard this is a new day for this area... again...) that ran off regular members in droves, that tried to participate in map making, is finally coming home to roost... i think you guys should be consolidating the immense number of maps we have into groups... CLASSIC, ADVANCED, SPEED, 1v1's, TRENCH, SHIT FESTS.... forgive me for my bluntness, i am old and cranky and just woke up from a nap...-Jésus noir
Every town is identified with the flag of the province it belongs to. Collect three of the same flag and you hold the whole province. What could be more obvious than that?
Dukasaur wrote:Funny, but I think those are all very good maps. Africa II is pure artistic beauty, with all its bright vivid colours. I could hang it on my wall.
owenshooter wrote:Dukasaur wrote:Funny, but I think those are all very good maps. Africa II is pure artistic beauty, with all its bright vivid colours. I could hang it on my wall.
really? sand brown and green are bright and vivid to you? man, we have totally different ideas of art to hang on walls... ha!!-Jn
Dukasaur wrote:owenshooter wrote:Dukasaur wrote:Funny, but I think those are all very good maps. Africa II is pure artistic beauty, with all its bright vivid colours. I could hang it on my wall.
really? sand brown and green are bright and vivid to you? man, we have totally different ideas of art to hang on walls... ha!!-Jn
The sand and green portray well the two main natural ecosystems of Africa, the deserts and the forests. The desert looks very desolate, and the forest looks very thick and rich and teeming with life. The psychedelic glow around the various animals brings me back to a better time.
There's only so much you can do at the resolutions required, and I think these artists have done it.
Furthermore, it is a big improvement in gameplay over the original Africa map. The original is just a slugfest, everything connects to everything, and there's no real strategy except the inherent numbers games on other similar maps. Africa II actually introduces some bottlenecks and some strategic depth.
Oneyed wrote:thanks for support, guys.
I did not continue in work on this, because Foundry is almost dead. the map needs more work, more time, more energy but for what? that is will "lies" in Fondry without any input for months?
Oneyed
Oneyed wrote:time ago I made draft about USSR invasion to Afghanistan. maybe I can continue...
Oneyed
Users browsing this forum: No registered users