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Auto deploy

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Auto deploy

Postby VectorxMan on Mon Mar 07, 2011 12:01 am

Is it possible to make a map where holding one territory will give an auto-deploy on a different area?

Example:You hold a castle. castle has no auto deploy. You capture a village and next turn your castle gets auto deploy+1.
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Re: Auto deploy

Postby Industrial Helix on Mon Mar 07, 2011 12:13 am

This is commonly referred to as "Conditional Autodeploy" and no, unfortunately, it is not possible with the current XML.

Furthermore, post questions like this in the foundry discussion. Moved.
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