Ok I had a cool Idea but I doubt it's possible with the current XML. Is it possible to have a single territory with a bonus of, well say, +5. However, if player 2 takes the bonus away from player 1 before his next turn (chance to reap the benefits) the bonus is raised to +10. Then if player 3 takes it before player 2 can hold it, it goes up to +15 and so on and so on...
Is there a chance in hell that this is possible?