Moderator: Cartographers
iancanton wrote:as i understand it, a virtual map is really the dashboard display for a tournament, rather than being a playable map.
if judging it by the standards of a traditional map, then i'd have to say that the image is too big, resulting in unnecessary scrolling.
the only continent map that isn't of a continent is eurasia mini. far east is a more logical fit, although it's uglier.
it also looks strange that central america is pink and mexico is yellow, as i'd expect the three north american countries to be in the same group.
the one thing that makes the tournament potentially unfair is the taxes square, which can grossly distort the tournament result by giving potentially the highest reward of all to someone who does nothing more than roll lucky dice (and this is not part of the original board game). why not introduce an element of merit, such as having to earn the money by winning a game on a map of the player's choice?
having said all of the above, the strength of this tournament concept and the quality of the artwork clearly qualify conqueropoly for the main foundry workshop.
ian.
HitRed wrote:Fits my screen perfectly. On Pi-School we used 800 and 600 pixels. Yours might be different.
HitRed wrote:15"
iancanton wrote:the 17" version is easily readable (or u can make it so with only a few changes). however, as u have discovered in making the 15" version, u cannot scale down the font so much and still make it readable. however, there are other things u can do to redesign the board in addition to increasing the font size and reducing the size of the colour group squares.
the main difficulty arises from the original pentagonal plan which, when translated into a rectangular layout, results in a crooked path instead of a square one. it simply doesn't look as good. i suggest removing two colour groups (such as brown and light green), one continent and one railway. by doing this, the tournament remains equally enjoyable, while it's easier to plan, draw and view, as the path will be square and 800x800 leaves more space for instructions.
unlike for a traditional map, u'll be pleased to hear that having a small image of 600x600 will not be needed, since the board is used by the players only for planning and they won't be making their own moves directly in real time.
the change to poker club sounds good. who is the player's opponent?
u've noticed that the foundry stamp images are hosted by photobucket, which is refusing to show images used by forums such as conquer club unless the account holder pays a fee. the foundry needs to change its stamps, but this does not affect u!
ian.
DJENRE wrote:And, is there any chance you gonna participate with one of your teamate in this tournament. I'm sure you gonna give good advices while playing.
jnl1234 wrote:how can I join this game?
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