Arama86n wrote:Nice innitiative here Arman, best of luck fielding it
generalhead wrote:Nice graphics
Thanks guys. Apreciated

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Arama86n wrote:Nice innitiative here Arman, best of luck fielding it
generalhead wrote:Nice graphics
betiko wrote:nice armando!
hu, just learned that nagasaki was portuguese! didn't know any western power ever controlled something in japan!
You also had Cochin in souther India and Colombo in sri lanka. And yes, the gameplay looks a bit chinese to me right now to tell the truth... but i love the design!
what happened to your lisbon map?
JohnAarson wrote:Great concept, mate! I really hope we'll be able to play in this map some day!
DearCyrus wrote:The gameplay concept seems pretty unique, even if it is a little confusing at first. I really like the texture to your map and I think your colorization and use of the faded murals is excellent. Keep it up, I'm excited to see where this goes!
Armandolas wrote:Anything you think is not working, graphically speaking?
Any thoughts about game play?
Do you think autodeploy in the 2 nations is enough?maybe 2?
What about aditional bonus apart from pair of resources.Find anything interesting?maybe holding a whole sea route or a whole colony?
Teflon Kris wrote:Armandolas wrote:Anything you think is not working, graphically speaking?
Any thoughts about game play?
Do you think autodeploy in the 2 nations is enough?maybe 2?
What about aditional bonus apart from pair of resources.Find anything interesting?maybe holding a whole sea route or a whole colony?
Depends if you want a bonus-monkey map.
Many players will find you have enough bonuses
Seulessliathan wrote:Do you have fixed starting positions? If yes, where are they? Is it possible to play it with 12 players?
Looks really interesting so far.
Kabanellas wrote:There are a couple of things that got me confused. Those sea routs that come from Portugal and Spain connect colonies, and I got it. But the connection to both countries is just a formal aspect right? It brings no implications to the game-play? Meaning that you can't access those countries by sea routes (though you might be led to think you do)
Kabanellas wrote:Also, on Goa you have those lines meeting the ship icon, while that on Guine'Bissau they meet the little square inset. It's the same effect? If so it should be represented coherently.
Kabanellas wrote:In terms of game-play, not really sure (yet) if this can be a problem or not. But you have one cluster (Nueva Espana / Nueva Granada and Chile) that have a big advantage over other colonies... all connected and sharing more than 1 type of resource.
Kabanellas wrote:Hi Armandolas! ...Keep the good work
t-o-m wrote:- in the title "In the 1500's [...]" there shouldn't be an apostrophe
- I love the style of this map. It sets the tone of the map so well. But I'm not a fan of the bevel on the land, if this was a map from the 1500s there wouldn't be any 3D effects, I think it'd look great flat.
t-o-m wrote:- the dotted lines which are attack routes don't fit thematically as well. This is just an idea, but maybe think about how the ships may have been sailed. For example, the route from Timor to Goa, maybe the ship wouldn't have gone straight arcoss the ocean, but contoured the land somewhat? And perhaps a ship makes a navigation error between Guine Bissau and Angola, or Filipinas and Peru, and so the dotted line does a loop de loop, for example ......I think this could add some humour and even more character to an already great looking map. As for the dots themselves, I'm not totally sold on the colours and I think the dots could have a tad more spacing between them. Have you tried using some lines instead? E.g. ā ā ā ā ā
t-o-m wrote:Hi Armandolas
This map is beautiful! I can't wait to play it!
Tom
Armandolas wrote:Can you please tell me a map/maps where you have a feature similar like that?
thanks
Armandolas wrote:Yep. At the time i asked the question there was no map using it.Now i can see a few and understand the concept.
But your map brings that, beyond limits of the imagination. Thats a "badmotherfucker" map.Hope you solve your issues and we get it open again for further testing
isaiah40 wrote:This definitively has all the required elements for a draft, plus it is a great looking map, so ...
Kabanellas wrote:Woowww!! Congrats!!!![]()
DearCyrus wrote:Keep it up, Armandolas!
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