Moderator: Cartographers
HitRed wrote:Only one issue - visually and intrinsically I thought Rum could attack Jerusalem. Most players will also be confused. Straighten that out somehow and it's gold!
CHAMPOS wrote:Can you play more than 4 games in beta?
CHAMPOS wrote:What are you thinking when you say key crossroads? Any ideas.
HitRed wrote:CHAMPOS wrote:What are you thinking when you say key crossroads? Any ideas.
Currently, Jerusalem is a Cul De Sac. It is a neutral behind another starting neutral, that leads nowhere. Consider the northern part of Ayyubid being given to the territory of Jerusalem. Touching Rum, Ilkhanare, Abbasid, Ayyubid and maybe Arabian Tribes.
Mad777 wrote:Also, posted this in one of our Beta game:
I think Gibraltar needs a pass too, otherwise it makes the north Africa a "cul the sac" as well, and where players can be trap from one guard territ only (Ayyubid Caliphate)
HitRed wrote:Mad777 wrote:Also, posted this in one of our Beta game:
I think Gibraltar needs a pass too, otherwise it makes the north Africa a "cul the sac" as well, and where players can be trap from one guard territ only (Ayyubid Caliphate)
As shown in the thread Catholic and Islamic bonuses would never be taken. Islamic is hard enough as it reaches all the way to above India. So far I really like the 3 area playing style each with a little sub bonus inside.
HitRed
Mad777 wrote:HitRed wrote:Mad777 wrote:Also, posted this in one of our Beta game:
I think Gibraltar needs a pass too, otherwise it makes the north Africa a "cul the sac" as well, and where players can be trap from one guard territ only (Ayyubid Caliphate)
As shown in the thread Catholic and Islamic bonuses would never be taken. Islamic is hard enough as it reaches all the way to above India. So far I really like the 3 area playing style each with a little sub bonus inside.
HitRed
when you play type of map like this with 4 players or more you donāt think of taking bonuses anyway, if this map is intended to benefit 2-3 players game type then i see your point however map should be viable in most all type, shouldnāt?
Vlasov wrote:I'm currently active in two games in Beta -- one HolyWars game (15869133) and one of my own scenarios (15869208). I've been eliminated in another scenario (15869154) with bots, but the remaining bots are "stuck" and the game won't end.
I tried to join another HolyWars game (15869182), but it said I'm already playing 4 games and I can't add another unless I upgrade to Premium.
I'm a premium member in the primary CC version. What gives?
CHAMPOS wrote:what about this...
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