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- Wed May 23, 2007 2:57 pm
- Forum: Archived Suggestions
- Topic: [GO] Speed Games / Varying Turn Time Limits Round Lengths
- Replies: 899
- Views: 351208
Spot on.
When I played risk at a friends house it worked out that anyone taking longer than 10 minutes to negotiate an alliance and another 5 to deploy and attack was just not very good at the game anyway, and it was more fun to play a whole game in a night. I think sequential 10/15mins a turn is definitely ...