Hi Zivel,
I had a similar idea the other day, looks like you beat me to it :) . This is a country that really deserves a CC map.
Anyway, more to the point:
As Andy said, I think it will work well as a smaller map. To deal with linearity, you could use airports (maybe Auckland City, Wellington City ...
Search found 6 matches
- Sun Dec 13, 2009 11:52 am
- Forum: Melting Pot: Map Ideas
- Topic: New Zealand
- Replies: 6
- Views: 795
- Sat Jan 05, 2008 11:48 pm
- Forum: Conquer Club Discussion
- Topic: Is giving away information during a fog game acceptable?
- Replies: 35
- Views: 8479
fog
i dont really play fog, i only tried once and didnt like it that much, but i think the people you play with might get mad...depending on the person, of course. it probably does add some more interesting strategy to the game, but ive got my hands full even without lying to people and trying to ...
- Sat Jan 05, 2008 11:36 pm
- Forum: Conquer Club Discussion
- Topic: The uniquivicable truth to the fact that C*C is 100% luck.
- Replies: 98
- Views: 32430
well....dice
i suppose dice are part of what makes the game fun. a simpler way for the game to run not relying on the dice would be to simply subtract defendat's forces from attackers and leave the attacker with what was left, implying that the luck was even. then there would be the problem of strategic location ...
- Sat Jan 05, 2008 11:27 pm
- Forum: Acceptable Content
- Topic: the longest thread, thread - Occasionally NSFW
- Replies: 67775
- Views: 16061503
- Sat Jan 05, 2008 11:19 pm
- Forum: Conquer Club Discussion
- Topic: score calculation
- Replies: 3
- Views: 479
oh, so they mean total score. i thought they calculated some sort of score in that specific game itself that i didnt know how to get to. it all makes sense now... if you dont have that many points to begin with, and you lose the game, you lose less because the skill gap between you and the winner is ...
- Sat Jan 05, 2008 11:05 pm
- Forum: Conquer Club Discussion
- Topic: score calculation
- Replies: 3
- Views: 479
score calculation
it says in the "score & ranking" section of the instructions that "At the end of each game, the winner takes points away from each loser. The points to be awarded is calculated as (loser's score / winner's score) * 20, up to a maximum of 100 points from each opponent." what i dont know is how you ...