None of you critics understand. There is injustice because he believes that there is injustice, so posting about statistics or logic will not work. You will not confuse him with the facts.
Like many unjust dice believers, he will soon join the Great Decline, but the loss will be two-fold: we lose ...
Search found 36 matches
- Fri Sep 12, 2014 6:40 am
- Forum: Conquer Club Discussion
- Topic: Yet another dice complaint thread
- Replies: 11
- Views: 2877
- Thu Sep 11, 2014 10:30 pm
- Forum: Conquer Club Discussion
- Topic: We Must Save ConquerClub!
- Replies: 25
- Views: 8816
Re: We Must Save ConquerClub!
I'm quitting soon as my games are done any place I lose 21 -1 doesn't desrve my buisness
- Thu Sep 11, 2014 10:21 pm
- Forum: Conquer Club Discussion
- Topic: Yet another dice complaint thread
- Replies: 11
- Views: 2877
Yet another dice complaint thread
Just lost 21 troops attacking 3 took 1 fucking troop from my opponent but there is nothing wrong with the dice right? Gee I seem to get a hell of allot of 1 in a 100,000 or 1 in a million dice rolls way too many for it just to happen. Like my favorite of losing 3 terr 9 troops in first rd on a drop ...
- Sun Jul 27, 2014 6:46 pm
- Forum: Completed 2014
- Topic: Concretes Feudal War Quicky Trips [COMPLETED]
- Replies: 16
- Views: 10293
- Thu Jul 03, 2014 6:07 pm
- Forum: Conquer Club Discussion
- Topic: Promontory Summit
- Replies: 2
- Views: 1282
Promontory Summit
Okay I have a question just lost a 20 rd game where I held the objective in the game which hold all the gold and silver spikes in the middle of the board and on top of that I had 24 terr to my opponents 19 and I lost because he had more troops then me? The guy hid in the corner the whole game I lose ...
- Thu Jun 26, 2014 6:13 pm
- Forum: Conquer Club Discussion
- Topic: New panel interface
- Replies: 16
- Views: 6257
New panel interface
Your new system blows I don't want to have to toggle between my various info tabs and the map. This new setup is complete shit leave stuff alone it worked fine as it was nobody was asking for these dip shit changes.
- Fri Jun 06, 2014 10:48 pm
- Forum: Conquer Club Discussion
- Topic: Bad spoils.
- Replies: 16
- Views: 4786
Re: Bad spoils.
Lol these games are fixed computer decides who is winning and who loses at start of gm this is proof of it .
Chances of this happening are about 400-1 meaning it is expected to happen on average once every 400 times. I've played several hundred polymorph games and it's only happened once so it's ...
Chances of this happening are about 400-1 meaning it is expected to happen on average once every 400 times. I've played several hundred polymorph games and it's only happened once so it's ...
- Tue Jun 03, 2014 8:37 pm
- Forum: Conquer Club Discussion
- Topic: Bad spoils.
- Replies: 16
- Views: 4786
Re: Bad spoils.
Lol these games are fixed computer decides who is winning and who loses at start of gm this is proof of it .
- Mon Apr 14, 2014 4:51 pm
- Forum: Closed C&A Reports
- Topic: Secret Dipolmacy Nimrods_Son and libitofpaul [DCR]
- Replies: 5
- Views: 2049
Re: Secret Dipolmacy Nimrods_Son and libitofpaul [DCR]
You got to be fucking joking they been playing off each other most the game one stacks while the other attacks me ? What two playes have saftey plan even when one of them is winning? It would be one thing if I was winning there is clearly collusion going your a waste of space if you can't see that.
- Thu Apr 10, 2014 5:01 pm
- Forum: Closed C&A Reports
- Topic: Secret Dipolmacy Nimrods_Son and libitofpaul [DCR]
- Replies: 5
- Views: 2049
Re: Secret Dipolmacy Nimrods_Son and libitofpaul [DCR]
Going to with draw complaint will take one player word nothing going on. Since he is well rated I will take his word for it. Something shady is going on but it might be the one player is just being vindictive.
- Wed Apr 09, 2014 8:35 pm
- Forum: Suggestions
- Topic: [Rules] Limit total number of missed turns allowed
- Replies: 87
- Views: 58469
Re: Limit total number of missed turns allowed
Let's put it to a vote most people on this site play a good game within the rules and take their turns so who are we protecting by not changing the rules to kick out players who miss three or more turns in a game? The players we are protecting are the shitty ones who skip multiple turns, this makes ...
- Wed Apr 09, 2014 7:35 pm
- Forum: Conquer Club Discussion
- Topic: Rule Change
- Replies: 5
- Views: 1520
Rule Change
Any way to get the dead beat rule changed to missing 3 turns in a game? Playing game now #14225871 new player has missed 4 out of 6 rds played. Seems to me if you miss 3 turns in a game you should be gone.
- Mon Apr 07, 2014 10:22 pm
- Forum: Closed C&A Reports
- Topic: Secret Dipolmacy Nimrods_Son and libitofpaul [DCR]
- Replies: 5
- Views: 2049
Re: Secret Dipolmacy Nimrods_Son and libitofpaul
Would like to update events. Red being able to freely move his stack against blue with out fear of being attacked by gr enabled him kill that opponent off. Accused both of cheating in chat and not even attempting to defend themselves its so transparent.
- Mon Apr 07, 2014 9:41 pm
- Forum: Closed C&A Reports
- Topic: Secret Dipolmacy Nimrods_Son and libitofpaul [DCR]
- Replies: 5
- Views: 2049
Secret Dipolmacy Nimrods_Son and libitofpaul [DCR]
Gm# 14243819
The two are being accused of secret diplomacy. Its 4 person game things have been fairly even up to about two rounds ago. Red has been pulling bonus last few rds where green could have broken stack of 10 vs 1 now he might make claim it would open him to attack from reds castle Dunaberg ...
The two are being accused of secret diplomacy. Its 4 person game things have been fairly even up to about two rounds ago. Red has been pulling bonus last few rds where green could have broken stack of 10 vs 1 now he might make claim it would open him to attack from reds castle Dunaberg ...
- Fri Mar 21, 2014 11:26 pm
- Forum: Conquer Club Discussion
- Topic: Do you have what it takes to be a discussions moderator?
- Replies: 42
- Views: 13589
Re: Do you have what it takes to be a discussions moderator?
CrapOne shouldn't comment on anything guy is a complete f*ck.
- Thu Feb 27, 2014 11:11 pm
- Forum: Conquer Club Discussion
- Topic: run out of time in nukes. acceptable?
- Replies: 44
- Views: 7010
Re: run out of time in nukes. acceptable?
I think not taking a spoil in nuke is cheating plain and simple. It might not be technically against the rules but it should be. I hate nuke games and rarely play them and think they should be done away with. Last time I played kept getting territories I owned got to 5 and had 4 of 5 had to nuke ...
- Sun Feb 23, 2014 10:39 pm
- Forum: Conquer Club Discussion
- Topic: Dice?
- Replies: 88
- Views: 24116
Re: Dice?
I have had a few insane battles none as bad as 23-1 but when it seems the dice program is broke I stop the attack. Seems to be the only option other than losing your whole stack to something that should be impossible. If I send 23 guys into battle against 1 unless its the terminator I should win ...
- Sun Feb 23, 2014 9:00 pm
- Forum: Conquer Club Discussion
- Topic: Great-Ollie
- Replies: 54
- Views: 15422
Re: Great-Ollie
Played with him twice as teammate won both games the guy plays fairly and has good strat might be on a hot streak right now with dice. Don't accuse someone of cheating unless u know for sure its fucked up!
- Sun Feb 16, 2014 4:53 pm
- Forum: Conquer Club Discussion
- Topic: Breaking Bonus
- Replies: 4
- Views: 1876
Re: Breaking Bonus
THanks
- Sat Feb 15, 2014 8:30 pm
- Forum: Conquer Club Discussion
- Topic: Breaking Bonus
- Replies: 4
- Views: 1876
Re: Breaking Bonus
Not sure what that means. Do you have an answer to my question?
- Fri Feb 14, 2014 9:00 pm
- Forum: Conquer Club Discussion
- Topic: Breaking Bonus
- Replies: 4
- Views: 1876
Breaking Bonus
So I have 2 games going on 13988978 and 13999045 where one individual took off quick and was pulling down twice the number of bonus troops as the second most person which was me. In both maps I tried to break bonuses in gm 978 I failed and gm 045 succeeded but didn't hold. In both cases nobody else ...
- Sat Feb 08, 2014 10:54 pm
- Forum: Conquer Club Discussion
- Topic: flat rate spoils
- Replies: 12
- Views: 2709
Re: flat rate spoils
Yes but somehow missed that part my bad.loutil wrote:lol...have you actually read the rules?bird45 wrote:It would be nice if they posted that in the rules
- Sat Feb 08, 2014 10:52 pm
- Forum: Conquer Club Discussion
- Topic: flat rate spoils
- Replies: 12
- Views: 2709
Re: flat rate spoils
It would be nice if they posted that in the rules
I would recommend a good reading of all the sections in that area, especially the first three:
http://www.conquerclub.com/public.php?mode=instructions1
http://www.conquerclub.com/public.php?mode=instructions2
http://www.conquerclub.com/public ...
I would recommend a good reading of all the sections in that area, especially the first three:
http://www.conquerclub.com/public.php?mode=instructions1
http://www.conquerclub.com/public.php?mode=instructions2
http://www.conquerclub.com/public ...
- Sat Feb 08, 2014 10:50 pm
- Forum: Conquer Club Discussion
- Topic: flat rate spoils
- Replies: 12
- Views: 2709
Re: flat rate spoils
Yeh I saw your open games like to stack the deck don't we?Phatscotty wrote:Bird45, I have a bunch of open games.
- Fri Feb 07, 2014 11:16 pm
- Forum: Conquer Club Discussion
- Topic: flat rate spoils
- Replies: 12
- Views: 2709
Re: flat rate spoils
It would be nice if they posted that in the rules