That's just the way escalating is.
Of course that's the way escalating is, so?
If you don't like the game type, there are other options.
No, I don't like the game type, that's the reason I've posted this suggestion, I'd like to have more options to play. What's the problem with that? I'm ...
Search found 4 matches
- Tue Feb 14, 2012 12:05 pm
- Forum: Archived Suggestions
- Topic: New option for escalating spoils games
- Replies: 12
- Views: 3454
- Mon Feb 13, 2012 11:58 pm
- Forum: Archived Suggestions
- Topic: New option for escalating spoils games
- Replies: 12
- Views: 3454
Re: New option for escalating spoils games
It has somewhat the same as Adjacent Attacks: One turn at a time will make you think before you do something and involves more strategy.
Even in that cases you are susceptible to lose the game because of non-reasonable (stupid) players. If one or two of that players weak them selves in their turn ...
Even in that cases you are susceptible to lose the game because of non-reasonable (stupid) players. If one or two of that players weak them selves in their turn ...
- Mon Feb 13, 2012 11:48 pm
- Forum: Archived Suggestions
- Topic: New option for escalating spoils games
- Replies: 12
- Views: 3454
Re: New option for escalating spoils games
With new options there really isn't a disadvantage most of the time. Just another style.
The one thing I would say is what if you eliminate a person you could end up with 9 cards. Shouldn't you get to trade twice there? And what if you eliminate another person after that? You could start your next ...
The one thing I would say is what if you eliminate a person you could end up with 9 cards. Shouldn't you get to trade twice there? And what if you eliminate another person after that? You could start your next ...
- Fri Feb 03, 2012 1:37 pm
- Forum: Archived Suggestions
- Topic: New option for escalating spoils games
- Replies: 12
- Views: 3454
New option for escalating spoils games
Concise description:
Escalating games are fast, that's good. But many time the best players lost the game because a mistake of a rookie. Very often, not experiment players do a lot of mistakes, became weak, and they are easily killed by the lucky player next to them. As a result, the lucky player ...
Escalating games are fast, that's good. But many time the best players lost the game because a mistake of a rookie. Very often, not experiment players do a lot of mistakes, became weak, and they are easily killed by the lucky player next to them. As a result, the lucky player ...