Search found 4 matches

by x13ar
Tue Feb 14, 2012 12:05 pm
Forum: Archived Suggestions
Topic: New option for escalating spoils games
Replies: 12
Views: 3454

Re: New option for escalating spoils games

That's just the way escalating is.

Of course that's the way escalating is, so?

If you don't like the game type, there are other options.

No, I don't like the game type, that's the reason I've posted this suggestion, I'd like to have more options to play. What's the problem with that? I'm ...
by x13ar
Mon Feb 13, 2012 11:58 pm
Forum: Archived Suggestions
Topic: New option for escalating spoils games
Replies: 12
Views: 3454

Re: New option for escalating spoils games

It has somewhat the same as Adjacent Attacks: One turn at a time will make you think before you do something and involves more strategy.

Even in that cases you are susceptible to lose the game because of non-reasonable (stupid) players. If one or two of that players weak them selves in their turn ...
by x13ar
Mon Feb 13, 2012 11:48 pm
Forum: Archived Suggestions
Topic: New option for escalating spoils games
Replies: 12
Views: 3454

Re: New option for escalating spoils games

With new options there really isn't a disadvantage most of the time. Just another style.

The one thing I would say is what if you eliminate a person you could end up with 9 cards. Shouldn't you get to trade twice there? And what if you eliminate another person after that? You could start your next ...
by x13ar
Fri Feb 03, 2012 1:37 pm
Forum: Archived Suggestions
Topic: New option for escalating spoils games
Replies: 12
Views: 3454

New option for escalating spoils games

Concise description:

Escalating games are fast, that's good. But many time the best players lost the game because a mistake of a rookie. Very often, not experiment players do a lot of mistakes, became weak, and they are easily killed by the lucky player next to them. As a result, the lucky player ...

Go to advanced search