It could use some spicing up...
This is just a quick draft to inspire someone; I am not a graphically skilled. And what I mean was the players would all start with one region at the bottom, and work their way up. Spicing up is a given; I still think it's too small for a start but I just wanted to ...
Search found 12 matches
- Tue Sep 07, 2010 8:34 am
- Forum: Melting Pot: Map Ideas
- Topic: 'King of the Hill' Map
- Replies: 24
- Views: 7033
- Mon Sep 06, 2010 2:07 pm
- Forum: Melting Pot: Map Ideas
- Topic: 'King of the Hill' Map
- Replies: 24
- Views: 7033
Re: 'King of the Hill' Map
So, everyone starts in an individual quadrant at the bottom. Holding the bottom 4 in a quadrant worth 2; holding a quadrant worth 4?


- Sun Sep 05, 2010 6:41 pm
- Forum: Melting Pot: Map Ideas
- Topic: 'King of the Hill' Map
- Replies: 24
- Views: 7033
Re: 'King of the Hill' Map
Sorry for the delay, had some PC trouble and for some reason I can't scan anything, will remake the map on my PC and upload this week.
- Mon Aug 30, 2010 8:30 am
- Forum: Melting Pot: Map Ideas
- Topic: Azerothian map based on warcraft
- Replies: 2
- Views: 1547
Re: Azerothian map based on warcraft
There's nothing to stop him making a map based on 3 imaginary large fantasy islands though...
- Mon Aug 30, 2010 8:29 am
- Forum: Melting Pot: Map Ideas
- Topic: 'King of the Hill' Map
- Replies: 24
- Views: 7033
'King of the Hill' Map
Searched for this, nothing came up. I'm not sure if anyone is familiar with the game King of the Hill, but basically everyone would start at the bottom/side of the hill, and have to work toward the top/center, and hold it for 2 full turns? (The top/center would start neutral). I'll upload the basic ...
- Tue Aug 24, 2010 12:24 pm
- Forum: Melting Pot: Map Ideas
- Topic: Mega City (The Matrix)
- Replies: 15
- Views: 4229
Re: Mega City (The Matrix)
O.K., if you ignore how terrible my art is, this is how I'd try and make the real-world regions lay out:
http://i562.photobucket.com/albums/ss70/SignatureEx/matrixmap.png
and possibly combine it with something like this (although not exactly this obviously cause it'd surely breach copyright ...
http://i562.photobucket.com/albums/ss70/SignatureEx/matrixmap.png
and possibly combine it with something like this (although not exactly this obviously cause it'd surely breach copyright ...
- Mon Aug 23, 2010 4:37 pm
- Forum: Melting Pot: Map Ideas
- Topic: Some Advice - Would this be allowed?
- Replies: 11
- Views: 3688
Re: Some Advice - Would this be allowed?
You could base it on the 3 super-continents (or was it super-countries?) he imagined. But I'm not sure how that would really differ from a world map 
- Thu Aug 19, 2010 5:36 pm
- Forum: Melting Pot: Map Ideas
- Topic: Mega City (The Matrix)
- Replies: 15
- Views: 4229
Re: Mega City (The Matrix)
I'll try and come up with a very basic outline of what I have in mind, including Industrial Helix's and my ideas. If no-one objects then I'm just going to use names from the Matrix; they can easily be changed should the map become reality.
...But then again, what is reality?
...But then again, what is reality?
- Wed Aug 11, 2010 9:57 am
- Forum: Melting Pot: Map Ideas
- Topic: Mega City (The Matrix)
- Replies: 15
- Views: 4229
Re: Mega City (The Matrix)
I also had the idea of another Matrix-based map, to include Machine City, the Sewers, and Zion, something like that? I'm new to the game, so I'm not entirely sure how it'd work yet, but I'd like to see them made sometime.
Edit: Ah, Copyright -.-
Edit: Ah, Copyright -.-
- Wed Aug 11, 2010 8:41 am
- Forum: SoC Training Grounds
- Topic: new class starts Aug 15 (come and learn)
- Replies: 18
- Views: 11048
Re: new class starts Aug 15 (come and learn)
Count me in.
- Wed Aug 11, 2010 8:40 am
- Forum: Melting Pot: Map Ideas
- Topic: Mega City (The Matrix)
- Replies: 15
- Views: 4229
Mega City (The Matrix)
I'm no designer or anything, but I thought this might be an interesting concept for a map:


- Tue Aug 10, 2010 11:56 am
- Forum: Melting Pot: Map Ideas
- Topic: L'Inferno. v1.2 (POLL! Please vote)
- Replies: 35
- Views: 10959
Re: L'Inferno. v1.1 (POLL! Please vote)
Looks great, would definitely try it if it came out.