I was killing some time looking over my old posts after being largely inactive on CC for a long time. I see this thread has picked up some steam. That's great.
@nryan115: I believe i was the one who started the thread that merged with this one, after which point I endorsed your points completely ...
Search found 16 matches
- Wed Jul 10, 2013 8:23 pm
- Forum: Suggestions
- Topic: [EoA] Allow me to Stay Logged In
- Replies: 231
- Views: 85644
- Wed Feb 29, 2012 1:53 pm
- Forum: Suggestions
- Topic: [GO] No Dice Games
- Replies: 527
- Views: 196039
Re: Completely stratagy based games
This has been already been brought up countless times before..... It's not going to happen.
I find that an interesting statement. If it has been brought up so very many times... why isn't it going to happen? That seems counter intuitive. Usually, the more a request is brought up the more likely ...
I find that an interesting statement. If it has been brought up so very many times... why isn't it going to happen? That seems counter intuitive. Usually, the more a request is brought up the more likely ...
- Tue Feb 28, 2012 2:41 pm
- Forum: Suggestions
- Topic: [GL] Playback/Replay/Rewind/Review/History Game Feature
- Replies: 342
- Views: 177483
Re: saving state of map every round for future reference
The BOB script, which I have used for a long time now, is a poor replacement for true replay support. In my opinion, the goals of this project should be:
1) Allow a player to see the board at the start of any past turn (not just between rounds) with whatever board visibility the player had at that ...
1) Allow a player to see the board at the start of any past turn (not just between rounds) with whatever board visibility the player had at that ...
- Tue Feb 28, 2012 2:20 pm
- Forum: Suggestions
- Topic: [EoA] Allow me to Stay Logged In
- Replies: 231
- Views: 85644
Re: Login timeout can be much much longer
Has there been any progress on this effort?
- Sat Oct 01, 2011 10:27 pm
- Forum: Suggestions
- Topic: [Sugg] Community Ranking of Submitted Suggestions
- Replies: 19
- Views: 12549
Re: Community Ranking of Submitted Suggestions
Somebody please tell me this isn't the attitude held by CC. Very few companies do well doing whatever they want rather than what their customers want.PLAYER57832 wrote:I am not sure this will help much of anything. I believe Lack, etc knows which suggestions they want to implement.
- Sat Oct 01, 2011 10:16 pm
- Forum: Archived Suggestions
- Topic: Dice Complaints and Various Suggestions to Fix Them
- Replies: 746
- Views: 244837
Re: less random dice
If some kind of "make the dice more fair" algorithm were added to reduce good/bad streaks, can you imagine how loud the complaints will be when people feel screwed by bad dice? Because now there will be an actual human-created algorithm to blame!
Leave the random dice alone, that's my vote.
Leave the random dice alone, that's my vote.
- Sat Oct 01, 2011 9:52 pm
- Forum: Suggestions
- Topic: [GP] Undo, Redo, Mulligan, Take Back Options
- Replies: 470
- Views: 130306
Re: REinforcements and troop placement snafus
I think this feature would be cool, too. But I'm not really posting about that. I have observed that in this suggestions forum it is all too common for the people who seem to be speaking for CC to belittle the suggestion. I recognize that these people are probably volunteers (at least that's my ...
- Fri Sep 09, 2011 12:30 am
- Forum: Suggestions
- Topic: [EoA] Allow me to Stay Logged In
- Replies: 231
- Views: 85644
Re: Login timeout can be much much longer
Great! Then no architecture changes are needed and it really is just a matter of changing a number somewhere. I vote for at least 24 hours, if not more.
- Thu Sep 08, 2011 3:45 pm
- Forum: Suggestions
- Topic: [Sugg] Community Ranking of Submitted Suggestions
- Replies: 19
- Views: 12549
Re: Community Ranking of Submitted Suggestions
This is a great idea. And if you leverage Google Moderator (http://www.google.com/moderator/) I think you can get something working fairly quickly and easily. Moderator is designed to do exactly what you're looking for, and it's free.
The only drawback is that you would not have control over who ...
The only drawback is that you would not have control over who ...
- Thu Sep 08, 2011 10:43 am
- Forum: Suggestions
- Topic: [GL] Playback/Replay/Rewind/Review/History Game Feature
- Replies: 342
- Views: 177483
Re: saving state of map every round for future reference
I think that would be a great idea, myself. It would also level the playing field between people who check on games often and those who check only on their turn.
- Wed Sep 07, 2011 10:43 pm
- Forum: Suggestions
- Topic: [EoA] Allow me to Stay Logged In
- Replies: 231
- Views: 85644
Re: Login timeout can be much much longer
Thanks Metsfanmax! That thread does discuss this same issue. I added a post there.Metsfanmax wrote:A similar topic was actually brought up before: http://www.conquerclub.com/forum/viewto ... 1&t=141496
- Wed Sep 07, 2011 10:36 pm
- Forum: Suggestions
- Topic: [EoA] Allow me to Stay Logged In
- Replies: 231
- Views: 85644
Re: Allow me to stay logged in
I wish I had known about this thread when it was active. Of course, I almost never interact on the forums, so that's no surprise. I am a premium member, though, and I do like the games. Earlier today I posted a suggestion for a much longer timeout because I was also annoyed by having to login so ...
- Wed Sep 07, 2011 6:49 pm
- Forum: Suggestions
- Topic: [EoA] Allow me to Stay Logged In
- Replies: 231
- Views: 85644
Login timeout can be much much longer
Concise description:
Extend login timeout to 24 hours or more
Specifics/Details:
The current login timeout is somewhere around half an hour, maybe an hour. This isn't much longer than what is standard on bank sites! For game sites, something like 24 hours seems more appropriate. There's ...
Extend login timeout to 24 hours or more
Specifics/Details:
The current login timeout is somewhere around half an hour, maybe an hour. This isn't much longer than what is standard on bank sites! For game sites, something like 24 hours seems more appropriate. There's ...
- Mon Mar 07, 2011 7:34 pm
- Forum: Completed 2011
- Topic: King of Feudal - March Madness Style [WINNER:KingConan]
- Replies: 115
- Views: 23552
Re: King of Feudal - March Madness Style [FULL]
I'll play if you still need people
- Mon Sep 13, 2010 11:09 am
- Forum: Completed 2010
- Topic: patrickaa317's Reward the Winners Tourney - Winner: Tokle
- Replies: 77
- Views: 40777
Re: patrickaa317's Reward the Winners Tourney [41/64]
I'll try it. Thanks.
- Thu Jan 28, 2010 4:53 pm
- Forum: Archived Suggestions
- Topic: Request for non-colored spoils to remove some randomness
- Replies: 0
- Views: 423
Request for non-colored spoils to remove some randomness
Concise description:
Request for non-colored spoils to remove some randomness
Specifics:
I would like to suggest another type of spoils. Similar to flat-rate, but without colors. As soon as you have 3 spoils, you have a set. The value could be 7 or 8 or so. There will always be ...
Request for non-colored spoils to remove some randomness
Specifics:
I would like to suggest another type of spoils. Similar to flat-rate, but without colors. As soon as you have 3 spoils, you have a set. The value could be 7 or 8 or so. There will always be ...