Search found 13 matches
- Fri Dec 29, 2006 3:42 pm
- Forum: Acceptable Content
- Topic: Old school nintendo cleaning tricks
- Replies: 16
- Views: 4666
- Fri Dec 29, 2006 12:34 am
- Forum: Callouts Archives
- Topic: DUGCARR1 ,,,,,,, looking for a doubles partner
- Replies: 36
- Views: 15066
- Thu Dec 28, 2006 2:11 am
- Forum: The Atlas
- Topic: WWII - Eastern Front-statistic page 1 [Quenched]5000 finish
- Replies: 2220
- Views: 1070875
- Thu Dec 28, 2006 2:05 am
- Forum: Acceptable Content
- Topic: Comment on the name above you
- Replies: 379
- Views: 65460
- Thu Dec 28, 2006 2:03 am
- Forum: Acceptable Content
- Topic: the longest thread, thread - Occasionally NSFW
- Replies: 67818
- Views: 22565004
- Thu Dec 28, 2006 1:59 am
- Forum: Conquer Club Discussion
- Topic: Warranted berating or bufoonery?
- Replies: 12
- Views: 4608
- Thu Dec 28, 2006 1:40 am
- Forum: Melting Pot: Map Ideas
- Topic: 10*10 Square Map
- Replies: 20
- Views: 4740
- Thu Dec 28, 2006 1:26 am
- Forum: Melting Pot: Map Ideas
- Topic: 10*10 Square Map
- Replies: 20
- Views: 4740
- Thu Dec 28, 2006 1:23 am
- Forum: Archived Suggestions
- Topic: a new forum?
- Replies: 1
- Views: 1172
a new forum?
How about a video game forum...chances are, we all play a fair bit...
- Thu Dec 28, 2006 1:17 am
- Forum: Tournament Archives
- Topic: Clan War Tournament ( Friendly War pls)
- Replies: 132
- Views: 48545
- Thu Dec 28, 2006 12:23 am
- Forum: Archived Suggestions
- Topic: how long did a turn take
- Replies: 5
- Views: 1856
- Thu Dec 28, 2006 12:20 am
- Forum: Archived Suggestions
- Topic: [GP/UI] Paratroop Reinforcements
- Replies: 160
- Views: 103856
- Wed Dec 27, 2006 11:15 pm
- Forum: Archived Suggestions
- Topic: [GP/UI] Paratroop Reinforcements
- Replies: 160
- Views: 103856
[GP/UI] Paratroop Reinforcements
Concise description:
You can reinforce one territory with the troops from another, regardless of if they are connected or not.
Specifics/Details:
This would be an alternative to the current Reinforcement options of Unlimited, Adjacent & Chained.
It would be similar to Adjacent and Chained in ...
You can reinforce one territory with the troops from another, regardless of if they are connected or not.
Specifics/Details:
This would be an alternative to the current Reinforcement options of Unlimited, Adjacent & Chained.
It would be similar to Adjacent and Chained in ...