Search found 10 matches

by Rassilon6
Thu Apr 29, 2010 7:51 am
Forum: The Atlas
Topic: The HIVE [Quenched]
Replies: 711
Views: 565267

Re: The HIVE *V20*- [AdvD, D,GP,GX,XML,FF,Beta]

My opinion: Hive should stay as it is (no objective). Most of the good arguments have already been made. There are just too many variables in that map, especially with escalating cards, so having 66% is not a guarantee to win. Even if it were a given, the player should demonstrate significant ...
by Rassilon6
Wed Sep 16, 2009 4:54 pm
Forum: Announcement Archives
Topic: Manual Initial Troop Placement
Replies: 181
Views: 91291

Re: Manual Initial Troop Placement

I'd like to see:

No fog during placement phase (for sunny games);
Knowledge of play order before troop placement begins (this option not critical);
Manual placement of troops done in a series of rounds;
Number of troops placed per round as an option (1,2,3...all);
Freestyle order of ...
by Rassilon6
Wed Sep 16, 2009 10:21 am
Forum: Announcement Archives
Topic: Manual Initial Troop Placement
Replies: 181
Views: 91291

Re: Manual Initial Troop Placement


If you have Fog of War on, it will just add the full fog on top of the initial troops "blindness" of enemy army counts. To have no blindness at all would cause problems because one player's deployment would affect the next player's decision and the order of deployment would then have too much ...
by Rassilon6
Fri Aug 21, 2009 3:45 pm
Forum: Completed 2009
Topic: Bart's Modern Random Tournament [Winner: DBandit70]
Replies: 214
Views: 145528

Re: Bart's Modern Random Tournament

I'm in; thanks.
by Rassilon6
Sun Jan 04, 2009 9:05 pm
Forum: Completed 2009
Topic: Escape from Gilligan's Island [Winner: 69Chevy]
Replies: 317
Views: 115794

Re: Escape from Gilligan's Island

If there are still openings, sure I'll give it a shot.
by Rassilon6
Tue Jun 24, 2008 7:08 am
Forum: Archived Suggestions
Topic: [UI] Adjust Position of Phase Action Buttons
Replies: 199
Views: 107913

Re: Action Button Positions

Let me clarify. For my first point, it's buttons that do appear in the same place every time (ones that are right-justified) that I think should be moved so they are not in the same place. For my second point, the "End Turn" button appears in different places but not due to the length of the ...
by Rassilon6
Mon Jun 23, 2008 9:30 pm
Forum: Archived Suggestions
Topic: [UI] Adjust Position of Phase Action Buttons
Replies: 199
Views: 107913

Action Button Positions

All action buttons [Begin Turn; End Turn; End Attacks; Fortify; End Turn; Attack; Auto-Attack; Deploy] should be placed in constant, non-overlapping positions. They don't all have to appear at the same time, but they should be in the same position every time they are active. But each button should ...
by Rassilon6
Thu Dec 27, 2007 12:40 pm
Forum: Archived Suggestions
Topic: feedback
Replies: 6
Views: 1029

No. It's already optional. I don't see any advantage to getting rid of it.
by Rassilon6
Sun Dec 23, 2007 12:04 am
Forum: Archived Suggestions
Topic: no points lost if eliminated BEFORE first turn
Replies: 13
Views: 2070

If this has been abused before then perhaps some adjustments can be made. It doesn't mean that it's a stupid idea. In fact, I think the idea behind it is very fair.

As it stands now, if a person is eliminated before their first turn, they lose points solely for the fact that they (most likely) were ...
by Rassilon6
Mon Sep 17, 2007 2:59 pm
Forum: Archived Suggestions
Topic: Show Time Remaining On My Games Page [Done]
Replies: 60
Views: 13765

Something that hasn't been stated (but was implied) by the other posters is that if "Time Remaining" shows on the "My Games" page, it should be the time remaining FOR YOUR TURN. This is different from the value on the "Time Remaining" clock on the actual game page when it's another player's turn ...

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