Now, obviously I agree with Ishiro's last post, so I don't nessasarily think a pratice mode is needed; but, if it were only available up to a certain rank(if it's even feasible), then it would take care of the "high rankers only playing Practice Games" problem, now wouldn't it.
thedude13
Search found 34 matches
- Thu Sep 27, 2007 2:32 pm
- Forum: Archived Suggestions
- Topic: New Game type: Practice
- Replies: 17
- Views: 4372
- Thu Sep 27, 2007 2:20 pm
- Forum: Archived Suggestions
- Topic: New Game type: Practice
- Replies: 17
- Views: 4372
- Tue Sep 25, 2007 3:07 am
- Forum: Archived Suggestions
- Topic: [Official] Freestyle Changes -- Give us your feedback!
- Replies: 91
- Views: 28460
- Mon Sep 24, 2007 11:47 pm
- Forum: Conquer Club Discussion
- Topic: Goodbye..
- Replies: 19
- Views: 2947
- Mon Sep 24, 2007 11:32 pm
- Forum: Archived Suggestions
- Topic: [Official] "No Cards" Change - pls give feedback
- Replies: 27
- Views: 7053
Yea, so far I mostly only play 1v1 "no cards" games, where obviously, it wouldn't really do anything. Sorry, but I think the idea would only be good if the bonuses were proportionate to the number of players; or just was a lower amount period, like 3.
Only because, in the couple of three-for-all ...
Only because, in the couple of three-for-all ...
- Mon Sep 24, 2007 3:42 pm
- Forum: Conquer Club Discussion
- Topic: Goodbye..
- Replies: 19
- Views: 2947
- Mon Sep 24, 2007 3:36 pm
- Forum: Archived Suggestions
- Topic: [Official] Freestyle Changes -- Give us your feedback!
- Replies: 91
- Views: 28460
- Mon Sep 24, 2007 2:41 pm
- Forum: Archived Suggestions
- Topic: [Official] Freestyle Changes -- Give us your feedback!
- Replies: 91
- Views: 28460
- Mon Sep 24, 2007 6:51 am
- Forum: Archived Suggestions
- Topic: "Icon" symbolizing elimination of every player.
- Replies: 2
- Views: 808
- Mon Sep 24, 2007 2:31 am
- Forum: Conquer Club Discussion
- Topic: Goodbye..
- Replies: 19
- Views: 2947
- Mon Sep 24, 2007 2:19 am
- Forum: Archived Suggestions
- Topic: Missing turns in freestyle games
- Replies: 4
- Views: 1003
- Sun Sep 23, 2007 1:01 pm
- Forum: Conquer Club Discussion
- Topic: Goodbye..
- Replies: 19
- Views: 2947
- Sat Sep 22, 2007 1:21 pm
- Forum: Conquer Club Discussion
- Topic: Goodbye..
- Replies: 19
- Views: 2947
- Sat Sep 22, 2007 1:13 pm
- Forum: Suggestions
- Topic: [EoA] [PC] Online Status 2.0
- Replies: 323
- Views: 124195
- Sat Sep 22, 2007 1:07 pm
- Forum: Archived Suggestions
- Topic: [Official] Freestyle Changes -- Give us your feedback!
- Replies: 91
- Views: 28460
- Sat Sep 22, 2007 12:42 pm
- Forum: Archived Suggestions
- Topic: A not so premium membership option.
- Replies: 15
- Views: 3657
No one is complaining about the cost of the membership. In fact, I think it's a steal. The fact is however, a lot of people a complaining about certain issues that "Freemiums" have. Mainly, wanting a couple of free "Speed Games." The main argument for that is that "Lack would loose money." Obviously ...
- Fri Sep 21, 2007 3:52 pm
- Forum: Archived Suggestions
- Topic: A not so premium membership option.
- Replies: 15
- Views: 3657
A not so premium membership option.
OK. So far I have not seen this brought up before, except by myself in another thread. What if there was another membership option added.
Basically, a $10, (Place Name Here) membership option with:
A higher amount of max games allotted,
X amount of "Speed Games" per X amount of time. (i.e. per day ...
Basically, a $10, (Place Name Here) membership option with:
A higher amount of max games allotted,
X amount of "Speed Games" per X amount of time. (i.e. per day ...
- Fri Sep 21, 2007 2:34 pm
- Forum: Archived Suggestions
- Topic: Give Non-Premium Players X Number of Free Speed Games
- Replies: 33
- Views: 5498
- Fri Sep 21, 2007 1:53 pm
- Forum: Archived Suggestions
- Topic: [Official] Freestyle Changes -- Give us your feedback!
- Replies: 91
- Views: 28460
- Fri Sep 21, 2007 1:43 pm
- Forum: Archived Suggestions
- Topic: Point bonus for knocking players out?
- Replies: 15
- Views: 2651
- Fri Sep 21, 2007 1:38 pm
- Forum: Archived Suggestions
- Topic: "Icon" symbolizing elimination of every player.
- Replies: 2
- Views: 808
"Icon" symbolizing elimination of every player.
I am proposing the implementation of an "Icon" symbolizing total elimination of every other player during a certain game.
This "Icon" would be displayed somewhere in the game data in the players "games played" list.
The reason for this is to make a suggestion for a compromise to the extra points ...
This "Icon" would be displayed somewhere in the game data in the players "games played" list.
The reason for this is to make a suggestion for a compromise to the extra points ...
- Fri Sep 21, 2007 1:08 pm
- Forum: Archived Suggestions
- Topic: [Official] Freestyle Changes -- Give us your feedback!
- Replies: 91
- Views: 28460
- Fri Sep 21, 2007 1:01 pm
- Forum: Archived Suggestions
- Topic: Point bonus for knocking players out?
- Replies: 15
- Views: 2651
Aerial Attack, your points are not only valid, but well put as well. Now, other than the icon idea (which I didn't think of till i was typing my last post) I never truly thought they would be implemented. Even though I liked the first idea. Honestly, I kept arguing the point because it seemed that ...
- Fri Sep 21, 2007 12:38 pm
- Forum: Archived Suggestions
- Topic: [Official] Freestyle Changes -- Give us your feedback!
- Replies: 91
- Views: 28460
How exactly would this kill a speed game (for freemium)? The only thing that this changes is the real-time game (with overlapping moves). As long as both players are online and taking their turns as fast as they can, this is still a real-time "speed" game.
Without overlapping moves, time per round ...
Without overlapping moves, time per round ...
- Fri Sep 21, 2007 12:01 pm
- Forum: Archived Suggestions
- Topic: Point bonus for knocking players out?
- Replies: 15
- Views: 2651
The point of this whole thing is not to play a standard game to knock people out to get there points, it's to some compensation in the event that you knock a couple or the rest of the players (minus the winner) and still lose due to some unfortunate events. The winner of the game is still getting ...