Make it an option sure, but it would be an option imo only low ranks would use. This would make it rely nearly completely on luck, and almost completely devoid of strategy. it depends on how good your dice were, and if you got lucky or not when making a kill. Where's the strategy in that?
It ...
Search found 13 matches
- Tue Jul 08, 2008 5:53 pm
- Forum: Archived Suggestions
- Topic: Suggestion: Extended Fog of War
- Replies: 27
- Views: 3533
- Mon Jul 07, 2008 4:44 pm
- Forum: Archived Suggestions
- Topic: Suggestion: Extended Fog of War
- Replies: 27
- Views: 3533
Re: Suggestion: Extended Fog of War
cicero: There would be more luck, sure, but the overall strategy of the game will change to accommodate that. The game would be less about taking out the largest target, and more about tricking others (into thinking you aren't a threat). If someone sees you only have 1 army on your border, they ...
- Mon Jul 07, 2008 2:56 pm
- Forum: Archived Suggestions
- Topic: Suggestion: Extended Fog of War
- Replies: 27
- Views: 3533
Re: Suggestion: Extended Fog of War
I really think this idea will provide stronger psychological warfare.
I'd appreciate others' inputs for making this idea work.
I'd appreciate others' inputs for making this idea work.
- Sat Jul 05, 2008 11:27 pm
- Forum: Suggestions
- Topic: [GO] Team Terminator and Assassin Games
- Replies: 294
- Views: 145504
Re: New Gameplays
I'm not sure why this hasn't been added already. Great suggestion 
- Sat Jul 05, 2008 11:18 pm
- Forum: Archived Suggestions
- Topic: Suggestion: Extended Fog of War
- Replies: 27
- Views: 3533
Re: Suggestion: Advanced Fog of War
Thanks for very detailed example, Visaoni
Details are, of course, up for debate if anyone wants to chime in...
Details are, of course, up for debate if anyone wants to chime in...
- Fri Jul 04, 2008 2:27 am
- Forum: Archived Suggestions
- Topic: Suggestion: Extended Fog of War
- Replies: 27
- Views: 3533
Re: Suggestion: Advanced Fog of War
Simon Viavant: There would be some more luck involved, sure, but a smart player should be able to scope out the battlefield and see the player's power levels. By taking territories with many borders, a player could see if another player is dominating. Another strategy would be to maintain a one- or ...
- Fri Jul 04, 2008 1:41 am
- Forum: Archived Suggestions
- Topic: Suggestion: Extended Fog of War
- Replies: 27
- Views: 3533
Re: Suggestion: Advanced Fog of War
Visaoni: That's a good point about speed games. Leaving out the map is only to prevent record-obsessed players from watching other players during their turns, but I doubt anyone would have that kind of patience, so it's not too important.
Joodoo: Good suggestion. I hadn't thought about it that way.
Joodoo: Good suggestion. I hadn't thought about it that way.
- Thu Jul 03, 2008 11:59 pm
- Forum: Archived Suggestions
- Topic: Suggestion: Extended Fog of War
- Replies: 27
- Views: 3533
Suggestion: Extended Fog of War
Concise description:
Add an "Extended" selection for Fog of War (so you can choose Extended, Yes, or No).
This option will eliminate some of the information displayed during a Fog of War match to make the games more secretive.
Specifics:
The Game Log will display your own actions and ...
Add an "Extended" selection for Fog of War (so you can choose Extended, Yes, or No).
This option will eliminate some of the information displayed during a Fog of War match to make the games more secretive.
Specifics:
The Game Log will display your own actions and ...
- Fri Jun 20, 2008 5:08 pm
- Forum: Suggestions
- Topic: Clarify No Rating
- Replies: 56
- Views: 13844
Clarify No Rating
Sorry for not using the format, but it's that simple.
When you're viewing someone's ratings, I think that instead of showing five empty stars for a N/A rating, it should display something else (or nothing at all).
I suggest this because when skimming someone's rating page, those empty stars make ...
When you're viewing someone's ratings, I think that instead of showing five empty stars for a N/A rating, it should display something else (or nothing at all).
I suggest this because when skimming someone's rating page, those empty stars make ...
- Mon Jul 02, 2007 6:00 pm
- Forum: Archived Suggestions
- Topic: Suggestion - "Postpone" Option
- Replies: 3
- Views: 955
- Mon Jul 02, 2007 5:41 pm
- Forum: Archived Suggestions
- Topic: Suggestion - "Postpone" Option
- Replies: 3
- Views: 955
Suggestion - "Postpone" Option
I've got a new idea to implement into the gameplay: A "Postpone Game" option.
Whenever someone knows they won't be able to play for longer than 24 hours, they can choose the "Postpone" option, and then choose a length between 24 hours and 2 weeks.
Then, all of the other players have the option to ...
Whenever someone knows they won't be able to play for longer than 24 hours, they can choose the "Postpone" option, and then choose a length between 24 hours and 2 weeks.
Then, all of the other players have the option to ...
- Mon Jul 02, 2007 1:18 pm
- Forum: Conquer Club Discussion
- Topic: Secret Alliance vs. Unspoken Alliance
- Replies: 25
- Views: 4104
- Sun Jul 01, 2007 12:04 pm
- Forum: Conquer Club Discussion
- Topic: Secret Alliance vs. Unspoken Alliance
- Replies: 25
- Views: 4104
Secret Alliance vs. Unspoken Alliance
Hi, I'm currently in a 4P game and two of my opponents are accusing me of creating a secret alliance with the other player. No matter how much I argue, it seems like they will most likely leave negative feedback for it.
I NEVER made ANY sort of secret alliance with this guy. However, we have ...
I NEVER made ANY sort of secret alliance with this guy. However, we have ...